The Arcane Weapon is a first-level transmutation spell, which is available only to the Artificer class.
This spell takes 1 bonus action to cast and its range is self. Hence, “V” & “S” are required components of this spell, and the maximum duration of this spell is up to one hour.
1st level transmutation
Casting Time: 1 bonus action
Components: V, S
Duration: Concentration, Up to 1 hour
You channel arcane energy into one simple or martial weapon you are holding, and choose one damage type: acid, cold, fire, lightning, poison, or thunder.
Until the spell ends, you deal an extra 1d6 damage of the chosen type to any target you hit with the weapon. If the weapon is not magical, it becomes a magical weapon for the spell’s duration.
As a bonus action, you can change the damage type, choosing from the options above.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can maintain your concentration on the spell for up to 8 hours.
Frequently Asked Question of Arcane Weapon
Arcane Weapon is a powerful spell, but many times it seems very confusing. Below is the answer to a few common questions regarding this spell;
1. Is Arcane Weapon Artificer Spell?
In D&D, an arcane weapon is a spell that is part of the artificer class, and its highly useful in dnd.
2. What Does Arcane Weapon Do In DND 5e?
Arcane Weapon’s first level transmutation spell is extremely useful in D&D. Basically in this spell you channel arcane energy into one simple or martial weapon you are holding, and choose one damage type: acid, cold, fire, lightning, poison, or thunder.
3. Does Arcane Weapon Have A Bonus Action?
Using the bonus action that comes with the Arcane Weapon spell, you can control what type of damage you deal with it.
4. What Level Is Arcane Weapon 5e?
This arcane weapon is a transmutation spell of the 1st level, and the school of this spell is “transmutation”.
5. How Do You Use Higher Level of Arcane Weapon 5e?
In fact, this spell is definitely useful, especially if you use a spell slot of 3rd level or higher; if you can sustain concentration on the spell up to 8 hours, you can definitely use it.
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