This is a useful spell & it’s play very different role on dnd. This post we have shortly discuss their range, duration, casting time, components and classes are explained. You can see below;
6th-level transmutation
Casting Time: 1 action
Range: Self
Components: V, S
Classes: Druid, Sorcerer, Warlock & Wizard
Duration: Concentration, up to 10 minutes
Until the spell ends, ice rimes your body, and you gain the following benefits:
- You are immune to cold damage and have resistance to fire damage.
- You can move across difficult terrain created by ice or snow without spending extra movement.
- The ground in a 10-foot radius around you is icy and is difficult terrain for creatures other than you. The radius moves with you.
- You can use your action to create a 15-foot cone of freezing wind extending from your outstretched hand in a direction you choose. Each creature in the cone must make a Constitution saving throw.
A creature takes 4d6 cold damage on a failed save, or half as much damage on a successful one.
A creature that fails its save against this effect has its speed halved until the start of your next turn.
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