Stone cursed are spawned through a foul alchemical ritual performed on a Humanoid that has been turned to stone. The ritual, which requires a mixture of basilisk blood and the ashes from the burned feathers of a cockatrice, awakens a dim echo of the petrified victim’s spirit, animating the statue and turning it into a useful guardian.
Stone cursed possess a malevolent drive to slay the living, yet they are utterly loyal to whoever performed the ritual to animate them, and they obey that being’s orders to the best of their ability.
In combat, stony claws that drip with thick, gray sludge emerge from a stone cursed’s fingers. This alchemical sludge transforms those slashed by the claws into statues.
Medium Construct, Typically Lawful Evil
Proficiency Bonus: +2
Armor Class: 17 (Natural Armor)
Hit Points: 19 (3d8 +6)
Speed: 10 ft.
- STR – 16(+3)
DEX – 5(-3)
CON – 14(+2)
INT – 5 (-3)
WIS – 8(-1)
CHA – 7(-2)
Damage Vulnerabilities: bludgeoning
Damage Immunities: poison
Condition Immunities: charmed, exhaustion, frightened, petrified, poisoned
Senses: passive Perception 9
Languages: the languages it knew in life
Challenge: 1 (200 XP)
Cunning Opportunist. The stone cursed has advantage on the attack rolls of opportunity attacks.
False Appearance. If the stone cursed is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed the stone cursed move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the stone cursed isn’t a statue.
Unusual Nature. The stone cursed doesn’t require air, food, drink, or sleep.
Actions
Petrifying Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw, or it begins to turn to stone and is restrained until the end of its next turn, when it must repeat the saving throw. The effect ends if the second save is successful; otherwise the target is petrified for 24 hours.
Frequently Asked Question of Stone Cursed
Stone Cursed is an interesting creatures, but most people are curious about it, so they usually ask a few questions about it. Here are the answers:
1. What Is Stone Cursed In DND?
Stone cursed are spawned through a foul alchemical ritual performed on a Humanoid that has been turned to stone. The ritual, which requires a mixture of basilisk blood and the ashes from the burned feathers of a cockatrice, awakens a dim echo of the petrified victim’s spirit, animating the statue and turning it into a useful guardian.
2. What Does Stone Cursed Do In DND?
Stone cursed possess a malevolent drive to slay the living, yet they are utterly loyal to whoever performed the ritual to animate them, and they obey that being’s orders to the best of their ability. In combat, stony claws that drip with thick, gray sludge emerge from a stone cursed’s fingers. This alchemical sludge transforms those slashed by the claws into statues.
3. How Does Stone Cursed Make Attacks?
It can make Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw, or it begins to turn to stone and is restrained until the end of its next turn, when it must repeat the saving throw. The effect ends if the second save is successful; otherwise the target is petrified for 24 hours.
4. Can Stone Cursed Eats And Drinks?
The stone cursed doesn’t require air, food, drink, or sleep.
5. Can Stone Cursed Make Opportunity Attacks?
The stone cursed has advantage on the attack rolls of opportunity attacks.
Since we covered the topic of Stone Cursed in this post, I hope you found it both knowledgeable and intriguing. Thank you for reading this article.