Nightmare speakers are yuan-ti malison priests who make a pact with the Dendar the Night Serpent to feed their deity the fears and nightmares of their victims in exchange for power in the mortal world.
These priests receive nightmarish visions from Dendar that they interpret as prophecies, and they then use their magic and influence to make these visions come true.
Nightmare speakers revel in torturing others, keeping their victims in a constant state of fear and dread.
They prefer to terrify rather than kill their opponents.
They manipulate communities for the purpose of acquiring more victims and enjoy the company of Undead.
Medium Monstrosity (Warlock), Typicaffy Neutral Evil
Proficiency Bonus: +2
Armor Class: 14 (natural armor)
Hit Points: 71 (13d8 + 13)
Speed: 30 ft.
STR – 16 (+3)
DEX – 14 (+2)
CON – 13 (+1)
INT – 14 (+2)
WIS – 12 (+1)
CHA – 16 (+3)
Saving Throws: Wis +3, Cha +5
Skills: Deception +5, Stealth +4
Damage Immunities: poison
Condition Immunities: poisoned
Senses: darkvision 120 ft., passive Perception 11
Languages: Abyssal, Common, Draconic
Challenge: 4 (1,100 XP)
Devil’s Sight: Magical darkness doesn’t impede the yuan-ti’s darkvision.
Magic Resistance: The yuan-ti has advantage on saving throws against spells and other magical effects.
ACTIONS
Multiattack: The yuan-ti makes one Constrict attack and one Scimitar attack, or it makes two Spectral Fangs attacks.
Constrict: Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 14) if it is a Large or smaller creature.
Until this grapple ends, the target is restrained. The yuan-ti can constrict only one creature at a time.
Scimitar (Yuan-ti Form Only): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage .
Spectral Fangs: Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 16 (3d8 + 3) necrotic damage .
Invoke Nightmare (Recharges after a Short or Long Rest): The yuan-ti taps into the nightmares of one creature it can see within 60 feet of it and creates an illusory, immobile manifestation of the creature’s deepest fears, visible only to that creature.
The target must make a DC 13 Intelligence saving throw. On a failed save, the target takes 22 (4d10) psychic damage and is frightened of the manifestation, believing it to be real.
The yuan-ti must concentrate to maintain the illusion (as if concentrating on a spell), which lasts for up to 1 minute and can’t be harmed.
The target can repeat the saving throw at the end of each of its turns, ending the illusion on a success or taking 11 (2d10) psychic damage on a failure.
Spellcasting (Yuan-ti Form Only): The yuan-ti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):
At will: animal friendship (snakes only), mage hand, message, prestidigitation
3/day: suggestion
2/day each: darkness, fear
BONUS ACTIONS
Change Shape: The yuan-ti transforms into a Medium snake or back into its true form.
Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. If it dies, it stays in its current form.
Frequently Asked Question of Yuan-Ti Nightmare Speaker
Some people have asked about Yuan-Ti Nightmare Speaker. Here is the answer;
1. What Is Yuan-Ti Nightmare Speaker In DND 5e?
Nightmare speakers are yuan-ti malison priests who make a pact with the Dendar the Night Serpent to feed their deity the fears and nightmares of their victims in exchange for power in the mortal world.
These priests receive nightmarish visions from Dendar that they interpret as prophecies, and they then use their magic and influence to make these visions come true.
2. Can Yuan-Ti Nightmare Speaker Use Short or Long Rest?
Recharges after a Short or Long Rest. The yuan-ti taps into the nightmares of one creature it can see within 60 feet of it and creates an illusory, immobile manifestation of the creature’s deepest fears, visible only to that creature.
The target must make a DC 13 Intelligence saving throw. On a failed save, the target takes 22 (4d10) psychic damage and is frightened of the manifestation, believing it to be real.
The yuan-ti must concentrate to maintain the illusion (as if concentrating on a spell), which lasts for up to 1 minute and can’t be harmed.
The target can repeat the saving throw at the end of each of its turns, ending the illusion on a success or taking 11 (2d10) psychic damage on a failure.
3. How Does Yuan-Ti Nightmare Speaker Make Attacks?
Yuan-Ti Nightmare Speaker can make Melee Weapon Attack: +5 to hit, reach 10 ft., one target.
Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 14) if it is a Large or smaller creature.
Until this grapple ends, the target is restrained. The yuan-ti can constrict only one creature at a time.
4. What Does Yuan-Ti Nightmare Speaker Do In DND?
Nightmare speakers revel in torturing others, keeping their victims in a constant state of fear and dread.
They prefer to terrify rather than kill their opponents.
They manipulate communities for the purpose of acquiring more victims and enjoy the company of Undead.
5. What Languages Does Yuan-Ti Nightmare Speaker Used?
Yuan-Ti Nightmare Speaker mainly abyssal, common, and draconic languages are uses.
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