Annis hags lair in mountains or hills. These hunch backed and hump-shouldered hags are the largest and most physically imposing of their kind, standing eight feet tall. They can easily tear a fully grown person apart, but they love hunting the young, preferring their flesh above all others.
Annis hags leave tokens of their cruelty at the edge of forests and other areas they claim to provoke fear and distrust in nearby villages and settlements. To an annis hag, nothing is sweeter than making a once-vibrant community paralyzed with terror, so folk never venture out at night, strangers are met with suspicion and anger, and parents warn their children: “Be good, or the annis will get you.”
When an annis feels especially cruel, the hag adopts the appearance of a kindly elder, approaches a child in a remote place, and gives them an iron token, through which the child can magically confide in the hag. Over time, “Granny” or “Grampy” convinces the child that it’s okay to do bad deeds-starting with breaking things or wandering without permission, then graduating to pushing someone down the stairs or setting a house on fire. Eventually, the child’s terrified family and community face painful decisions of what to do about the seemingly remorseless child.
Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or other creatures, ruling them through brute strength, insults, and superstition.
Large Fey, Typically Chaotic Evil
Proficiency Bonus: +3
Armor Class: 17 (natural armor)
Hit Points: 90 (12d10 + 24)
Speed: 40 ft.
STR – 21 (+5)
DEX – 12 (+1)
CON – 14 (+2)
INT – 73 (+1)
WIS – 14 (+2)
CHA – 15 (+2)
Saving Throws: Con +5
Skills: Deception +5, Perception +5
Damage Resistances: cold
Senses: darkvision 60 ft., passive Perception 15
Languages: Common, Giant, Sylvan
Challenge: 6 (2,300 XP)
ACTIONS
Multiattack. The annis makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5ft., one target. Hit: 15 (3d6 + 5) slashing damage.
Crushing Hug. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 36 (9d6 + 5) bludgeoning damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature. Until the grapple ends, the target takes 36 (9d6 + 5) bludgeoning damage at the start of each of the hag’s turns. The hag can’t make attacks while grappling a creature in this way.
Spellcasting. The hag casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 73):
3/day each: disguise self (including the form of a Medium Humanoid) Jog cloud.
Frequently Asked Question of Annis Hag
Annis Hag is an interesting creature, but people usually ask a few questions about it. Here are the answers;
1. What Is Annis Hag DND 5e?
Annis hags lair in mountains or hills. These hunch backed and hump-shouldered hags are the largest and most physically imposing of their kind, standing eight feet tall. They can easily tear a fully grown person apart, but they love hunting the young, preferring their flesh above all others.
2. How Does Annis Hag Make Attacks?
Annis Hag can use melee weapon attack: +8 to hit, reach 5 ft., one target. Hit: 36 (9d6 + 5) bludgeoning damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature. Until the grapple ends, the target takes 36 (9d6 + 5) bludgeoning damage at the start of each of the hag’s turns. The hag can’t make attacks while grappling a creature in this way.
3. Can Annis Hag Ruling Through Brute Strength?
Yes.
Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or other creatures, ruling them through brute strength, insults, and superstition.
4. What Book Is Annis Hags In DND?
Annis Hags can be found in the sourcebook of Mordenkainen’s Monster of the Multiverse, and its full details are describe in the book.
5. What Languages Does Annis Hags Used?
As per description annis hags can use common, and giant, languages. which used a unique form of writing called sylvan.
6. Can Annis Hags Leave Cruelty Edges In DND?
Annis hags leave tokens of their cruelty at the edge of forests and other areas they claim to provoke fear and distrust in nearby villages and settlements. To an annis hag, nothing is sweeter than making a once-vibrant community paralyzed with terror, so folk never venture out at night, strangers are met with suspicion and anger, and parents warn their children: “Be good, or the annis will get you.”