Archdruids watch over the natural wonders of their domains. They seldom interact with folk away from their druid groves and shrines, unless there is a great threat to the natural order or to a nearby community. An archdruid typically has one or more pupils who are druids, and the archdruid’s lair is usually guarded by loyal Beasts and Fey creatures.
When an archdruid uses their Change Shape action, you may choose the creature they turn into, abiding by the action’s restrictions. Or you may roll on the Archdruid Favored Shapes table to determine the form the archdruid adopts.
ARCHDRUID FAVORED SHAPES
d8 Favored Shape
1Air elemental
2 Earth elemental
3 Fire elemental
4 Giant crocodile
5 Mammoth
6 Flail snail
7 Triceratops
8 Water elemental
Medium Humanoid (Druid), Any Alignment
Proficiency Bonus: +4
Armor Class: 14 (hide armor)
Hit Points: 154 (28d8 + 28)
Speed: 30 ft.
STR – 14 (+2)
DEX – 14 (+2)
CON – 12 (+1)
INT – 12 (+1)
WIS – 20 (+5)
CHA – 11 (+0)
Saving Throws: Int +5, Wis +9
Skills: Medicine +9, Nature +5, Perception +9
Senses: passive Perception 19
Languages: Druidic plus any two languages
Challenge: 12 (8,400 XP)
ACTIONS
Multiattack. The archdruid makes three Staff or Wildfire attacks. It can replace one attack with a use of Spellcasting.
Staff. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 21 (6d6) poison damage.
Wild.fire. Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 26 (6d6 + 5) fire damage, and the target is blinded until the start of the druid’s next turn.
Spellcasting. The archdruid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 17):
At will: beast sense, entangle, speak with animals
3/day each: animal messenger, dominate beast.faerie fire, tree stride
1/day each: commune with nature (as an action), mass cure wounds
BONUS ACTIONS
Change Shape (2/Day). The archdruid magically transforms into a Beast or an Elemental with a challenge rating of 6 or less and can remain in that form for up to 9 hours. The archdruid can choose whether its equipment falls to the ground, melds with its new form, or is worn by the new form. The archdruid reverts to its true form if it dies or falls unconscious. The archdruid can revert to its true form using a bonus action.
While in a new form, the archdruid’s stat block is replaced by the stat block of that form, except the archdruid keeps its current hit points, its hit point maximum, this bonus action, its languages and ability to speak, and its Spellcasting action.
The new form’s attacks count as magical for the purpose of overcoming resistances and immunity to nonmagical attacks.
Frequently Asked Question of Archdruids
Archdruids is an amazing creature, but many people are confused by it, and so they ask some questions. Here are the answers to those questions;
1. What Is Archdruids DND 5e?
Archdruids watch over the natural wonders of their domains. They seldom interact with folk away from their druid groves and shrines, unless there is a great threat to the natural order or to a nearby community. An archdruid typically has one or more pupils who are druids, and the archdruid’s lair is usually guarded by loyal Beasts and Fey creatures.
2. Can Archdruids Use Change Shape?
An archdruid uses their Change Shape action, you may choose the creature they turn into, abiding by the action’s restrictions. Or you may roll on the Archdruid Favored Shapes table to determine the form the archdruid adopts.
3. Which Attacks Does Archdruids Make In DND 5e?
The archdruid makes three Staff or Wildfire attacks. It can replace one attack with a use of Spellcasting.
4. Does Archdruids Have Bonus Action?
Yes.
The archdruid’s stat block is replaced by the stat block of that form, except the archdruid keeps its current hit points, its hit point maximum, this bonus action, its languages and ability to speak, and its Spellcasting action.
5. Which Language Do You Used In Archdruids?
Archdruids mainly druidic plus any two languages can used.
6. What Book Is Archdruids 5e?
This Archdruids is found in the sourcebook of “Mordenkainen monster of the multiverse, which is described in detail in this book.