Thunder Wave 5e | D&D Spell Guide

Thunder wave is one of the strongest evocation spells available to bards, druids, sorcerers, and wizards classes. It has required “v” and “s” components and the casting time is one action. It is a self-casting spell with an instantaneous duration. 1st level evocation Casting Time: 1 action Components: V, S Range: Self (15-foot-cube) Spell List: …

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Antipathy/Sympathy 5e

This spell attracts or repels creatures of your choice. You target something within range, either a Huge or smaller object or creature or an area that is no larger than a 200-foot cube. Then specify a kind of intelligent creature, such as red dragons, goblins, or vampires. 8th-level enchantment Casting Time: 1 hour Range: 60 …

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Swashbuckler | D&D Monster Guide

Swashbucklers are charming ne’er-do-wells who live by their own codes of honor. They crave notoriety, often indulge in romantic trysts, and eke out livings as pirates and corsairs, rarely staying in one place for too long. Many swashbucklers have a signature flourish with which they embellish their actions to make themselves more memorable. You can …

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Astral Elf: Race Guide for D&d 5e

Long ago, groups of elves ventured from the Feywild to the Astral Plane to be closer to their gods. Life in the Silver Void has imbued their souls with a spark of divine light. That light manifests as a starry gleam in an astral elf’s eyes. Because nothing ages on the Astral Plane, astral elves …

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