With ever-changing appearances, changelings reside in many societie sundetected. Each changeling can supernaturally adopt any face they like.
For some changelings, a new face is only a disguise. For other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in changelings today-even in those changelings who have never set foot in the fey realm.
Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the Feywild.
Sometimes they adopt new forms for the sake of mischief or malice, and other times they don a new identity to right wrongs or delight the downtrodden.
In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes.
A casual shape-one created on the spur of the moment, with no depth or history- is called a mask.
A mask can be used to express a mood or to serve a specific purpose and then might never be used again.
However, many changelings develop identities that have more depth, crafting whole personas complete with histories and beliefs.
A changeling adventurer might have personas for many situations, including negotiation, investigation, and combat.
Personas can be shared by multiple changelings; a community might be home to three healer changelings, with whoever is on duty adopting the persona of Andrea, the gentle physician.
Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Changeling Traits
As a changeling, you have the following racial traits.
Creature Type: You are a Fey.
Size: You are Medium or Small. You choose the size when you select this race.
Speed: Your walking speed is 30 feet.
Changeling Instincts: Thanks to your connection to the fey realm, you gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation, Performance, or Persuasion.
Shapechanger: As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex.
You can also adjust your height and weight and can change your size between Medium and Small. You can make yourself appear as a member of another race, though none of your game statistics change.
You can’t duplicate the appearance of an individual you’ve never seen, and you must adopt a form that has the same basic arrangement of limbs that you have.
Your clothing and equipment aren’t changed by this trait.
You stay in the new form until you use an action to revert to your true form or until you die.
Frequently Asked Question of Changeling
Changeling is an interesting race, but most people are curious about it, so they usually ask a few questions about it. Here are the answers:
1. What Class Is Best For Changeling?
The obvious options for changelings, the Rogue is better-suited to tricking people and general skulduggery than any other class. If anyone can capitalize on Shapechanger it’s the Rogue.
2. Is Changeling A Good Race?
That means changelings have the completely unique ability to have an 18 in an ability score at level one, which means a +4 bonus.
Arguably, this makes changelingsone of the strongest all-time race choices for Charisma-based casters like Bards, Paladins, Sorcerers, and Warlocks.
3. Can Changeling Grow Wings?
You can’t increase or decrease the number of limbs you have, and their basic arrangement needs to be in roughly the same location on your body (2 near the head and 2 near the rear). So, you can’t, become a winged demon or angel, as the wings of those forms are additional limbs.
4. Can Changeling See In The Dark?
Changelings indeed lack Darkvision. If they were to assume a disguise as a race that normally has Darkvision, they might arouse suspicion in dim light or darkness due to their poorer ability to see in those conditions.
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