Hadozee shipmates make up much of the crew aboard some spelljamming ships.
Medium Humanoid, Any Alignment
Proficiency Bonus: +2
Armor Class: 12
Hit Points: 9 (2d8)
Speed: 30 ft., climb 30 ft.
STR – 11 (+0)
DEX – 14 (+2)
CON – 11 (+0)
INT – 10 (+0)
WIS – 14 (+2)
CHA – 12 (+1)
Saving Throws: Dex +4, Con +2
Skills: Perception +4, Survival +6
Senses: passive Perception 14
Languages: Common, Hadozee
Challenge: 1/8 (25 XP)
Glide: If it isn’t incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Actions
Dagger: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage
Reactions
Safe Descent: When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall’s damage to 0, provided it isn’t wearing heavy armor.
Frequently Asked Question of Hadozee Shipmate
Hadozee Shipmate is an amazing creature, but many people are confused by it, and so they ask some questions. Here are the answers to those questions;
1. What Is Hadozee Shipmate In DND?
Hadozee shipmates make up much of the crew aboard some spelljamming ships.
2. Can Hadozee Shipmate Use Glide In DND 5e?
If it isn’t incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
3. Which Attack Does Hadozee Shipmate Makes In DND?
Hadozee Shipmate can makes Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
4. What Does Hadozee Shipmate Do In DND?
When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall’s damage to 0, provided it isn’t wearing heavy armor.
5. Where Get To Find Hadozee Shipmate?
Hadozee Shipmate is one of the most powerful creatures that can be found in the sourcebook of “Spelljammer Adventures In Space“.