Wracked with despair over the loss of memories of a brighter time, soul mongers crave the vitality of others.
The aching void within a soul monger radiates outward, manifesting as an unbearable weight that drains the vigor of anyone unfortunate enough to be in their presence.
Those who have escaped the on slaught of a soul monger can hardly shake the memory of the sound they make-the moan of a tortured soul,. lost in a bottomless well of tragedy.
Medium Humanoid (Elf), Typically Neutral Evil
Proficiency Bonus: +4
Armor Class: 15 (studded leather)
Hit Points: 136 (21d8 + 42)
Speed: 30 ft.
STR – 8 (- 1)
DEX – 17 (+3)
CON – 14 (+2)
INT – 19 (+4)
WIS – 15 (+3)
CHA – 13 (+1)
Saving Throws: Dex +7, Wis +7, Cha +5
Skills: Perception +7
Damage Immunities: necrotic, psychic
Condition Immunities: charmed, exhaustion, frightened
Senses: Darkvision 60 ft., passive Perception 17
Languages: Common, Elvish
Challenge: 11 (7,200 XP)
Fey Ancestry: The shadar-kai has advantage on saving throws against being charmed, and magic can’t put it to sleep.
Magic Resistance: The shadar-kai has advantage on saving throws against spells and other magical effects.
Soul Thirst: When it reduces a creature to 0 hit points, the shadar-kai can gain temporary hit points equal to half the creature’s hit point maximum.
While the shadar-kai has temporary hit points from this trait, it has advantage on attack rolls.
Weight of Ages: Any Beast or Humanoid (except an elf) that starts its turn within 5 feet of the shadar-kai has its speed reduced by 20 feet until the start of that creature’s next turn.
Actions
Multiattack: The shadar-kai makes two Shadow Dagger attacks.
Shadow Dagger: Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 13 (4d4 + 3) piercing damage plus 19 (3d12) necrotic damage, and the target has disadvantage on saving throws until the end of the shadar-kai’s next turn. Hit or Miss: The dagger magically returns to the shadar-kai’s hand immediately after a ranged attack.
Spellcasting: The shadar-kai casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 16):
1/day each: bestow curse.finger of death, gaseous form, seeming
Wave of Weariness (Recharge 4-6): The shadar-kai emits weariness in a 60-foot cube. Each creature in that area must make a DC 16 Constitution saving throw.
On a failed save, a creature takes 45 (10d8) psychic damage and suffers 1 level of exhaustion.
On a successful save, it takes half as much damage and doesn’t gain a level of exhaustion.
Frequently Asked Question of Shadar Kai Soul Monger
Shadar kai soul monger is an interesting monster, but people usually ask a few questions regarding it. Here are the answers.
1. Does Shadar Kai Soul Monger Do Magic Resistance?
The shadar-kai has advantage on saving throws against spells and other magical effects.
2. Does Does Shadar Kai Soul Monger Have Components?
No. Does Shadar Kai Soul Monger Monster have no material components requiring.
3. Does Does Shadar Kai Soul Monger Uses Melee or Ranged Attacks?
Shadar kai soul monger uses melee or ranged weapon attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target.
Hit: 13 (4d4 + 3) piercing damage plus 19 (3d12) necrotic damage, and the target has disadvantage on saving throws until the end of the shadar-kai’s next turn.
Hit or Miss: The dagger magically returns to the shadar-kai’s hand immediately after a ranged attack.
4. How Does Shadar Kai Soul Monger Work In 5e?
The shadar-kai soul monger emits weariness in a 60-foot cube. Each creature in that area must make a DC 16 Constitution saving throw.
On a failed save, a creature takes 45 (10d8) psychic damage and suffers 1 level of exhaustion. On a successful save, it takes half as much damage and doesn’t gain a level of exhaustion.
This post was all about “Shadar Kai Soul Monger”, we will continue to bring you similar posts on other topics related to DND. If you liked this post, you might also enjoy our other posts.