Space Mollymawk 5th Edition Monster Guide

Space mollymawks are as common in Wildspace as albatrosses are on the Material Plane. They perch on the hulls of spelljamming ships and move from one ship’s air envelope to another’s when they need to.

A fully grown specimen is 3 feet tall with a 10-foot wingspan, and it eats whatever it can scavenge. If it finds a reliable food source, it lingers in the area (usually around a ship) until the food becomes scarce. Superstitious Wildspace voyagers consider it bad luck to kill a space mollymawk.

Small Beast, Unaligned

Armor Class: 12
Hit Points: 3 (1d6)
Speed: 10 ft., fly 50 ft.

STR – 6 (−2)
DEX – 14 (+2)
CON – 11 (+0)
INT – 3 (−4)
WIS – 12 (+1)
CHA – 3 (−4)

Skills: Perception +5

Senses: passive Perception 15

Languages:

Challenge: 0 (10 XP)

Proficiency Bonus: +2

Flyby. The mollymawk doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Hold Breath. The mollymawk can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.