Yeth hound 5e: Monster Guide 5th edition D&d

Granted by mighty Fey to individuals who please them, yeth hounds serve their masters like hunting dogs.

They race in pursuit of their prey, running it down until it’s too exhausted to fight back. Only the threat of dawn drives the pack back into hiding.

A pack of yeth hounds can be created by powerful Fay such as the Queen of Air and Darkness.

Each pack’s master can telepathically communicate with their yeth hounds to give the pack commands from a far.

If a pack’s master is killed, the hounds seek out a new master, typically an evil vampire, necromancer, or hag.

A yeth hound stands about 5 feet tall at the shoulder and weighs around 400 pounds.

Its head has a human-like face and glowing red eyes. The creature gives off a smoky odor.

Yeth hounds make a ghastly baying sound that causes most creatures to flee in terror.

They chase those who run and torment them before closing in for the kill. Those that fight back discover that mundane weapons partially pass through yeth hounds as if they were made of fog, but magic weapons and silvered weapons can strike true.

Yeth hounds can’t stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn.

If a yeth hound is exposed to natural sunlight, it fades away, vanishing into the Ethereal Plane, and its master can retrieve it only after sunset.

Large Fey, Typically Neutral Evil

Proficiency Bonus: +2
Armor Class: 14 (natural armor)
Hit Points: 51 (6d10 + 18)
Speed: 40 ft., fly 40 ft. (hover)

STR – 18 (+4)
DEX – 17 (+3)
CON – 16 (+3)
INT – 5 (-3)
WIS – 12 (+1)
CHA – 7 (- 2)

Skills: Perception +5

Damage Immunities: bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

Condition Immunities: charmed, exhaustion, frightened

Senses: darkvision 60 ft., passive Perception 15

Languages: understands Common, Elvish, and Sylvan but can’t speak

Challenge: 4 (1,100 XP)

Sunlight Banishment: If the yeth hound starts its turn in sunlight, it is transported to the Ethereal Plane.

While sunlight shines on the spot from which it vanished, the hound must remain in the Deep Ethereal.

After sunset, it returns to the Border-Etfiereal at the same spot, where upon it typically sets out to find its pack or its master.

The hound is visible on the Material Plane while it is in the Border Ethereal, and vice versa, but it can’t affect or be affected by anything on the other plane.

Once it is adjacent to its master or a pack mate that is on the Material Plane, a yeth hound in the Border Ethereal can return to the Material Plane as an action.

Telepathic Bond: While the yeth hound is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically with each other.

ACTIONS

Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, plus 14 (4d6) psychic damage if the target is frightened.

Baleful Baying: The yeth hound bays magically. Every enemy within 300 feet of the hound that can hear it must succeed on a DC 13 Wisdom saving throw or be frightened of the hound until the end of the hound’s next turn or until the hound is incapacitated.

A frightened target that starts its turn within 30 feet of the hound must use all its movement on that turn to get as far from the hound as possible, must finish the move before taking an action, and must take the most direct route, even if hazards lie that way.

A target that successfully saves is immune to the baying of all yeth hounds for the next 24 hours.

Frequently Asked Question of Yeth hound

The Yeth hound is a very interesting monster, although it can sometimes seem very confusing. Here are some answers to common questions about this monster;

1. How Tall Is Yeth Hound In DND?

A yeth hound stands about 5 feet tall at the shoulder and weighs around 400 pounds. Its head has a human-like face and glowing red eyes. The creature gives off a smoky odor.

2. What Does Yeth Hound Do In DND?

Yeth hounds make a ghastly baying sound that causes most creatures to flee in terror. They chase those who run and torment them before closing in for the kill.

Those that fight back discover that mundane weapons partially pass through yeth hounds as if they were made of fog, but magic weapons and silvered weapons can strike true.

3. Can Yeth Hound Use Telepathic Bond?

Yes. It can use telepathic bond.

While the yeth hound is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically with each other.

4. Can Yeth Hound Speaks In DND?

No.

Yeth Hound can understands Common, Elvish, and Sylvan but can’t speak.

5. Can Yeth Hound Stand Sunlight?

Yeth hounds can’t stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn.

If a yeth hound is exposed to natural sunlight, it fades away, vanishing into the Ethereal Plane, and its master can retrieve it only after sunset.

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