Tidal Wave: D&D Spell Guide

Tidal wave is a powerful conjuration spell, the range of tidal wave is 120 feet and casting time is one action. The components are made of a drop of water and duration are instantaneous. The spell only works on druid and wizard classes. 3rd-level conjuration Casting Time: 1 action Range: 120 feet Spell List: Druid …

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Neh-thalggu

The Neh-thalggu Known throughout the multiverse as brain collectors, neh-thalggu consume the brains of Humanoids and use them as receptacles to enhance their magical abilities. Neh-thalggu are born in the nightmarish Far Realm, but they spread across the Astral Plane and find their way onto the various worlds of the Material Plane, where brains are …

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Thunderclap: D&D Spell Guide

Thunderclap is a evocation cantrip spell, it available on artificer, bard, druid, sorcerer, warlock and wizard classes. The casting time of spell is 1 action and range are 5 feet. It has required only “s” components. Evocation cantrip Casting Time: 1 action Range: 5 feet Components: S Source: Xanathar’s guide to everything Spell List: Artificer, …

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Satyr | Race Guide for 5e D&D

Originating in the Feywild-a realm of pure emotion-satyrs thrive on the energy of merriment. They resemble elves but have goatlike legs, cloven hooves, and ram or goat horns. The magic of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While they’re usually found in the …

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