Conjurer Wizard 5e : Monsters Guide and Overview
Conjurers summon creatures from other planes of existence and teleport themselves and others in the blink of an eye. Medium Humanoid, Any Alignment Armor Class: 12 (15 with mage armor) Proficiency Bonus: +3 Hit Points: 58 (13d8) Speed: 30 ft. STR – 9 (-1) DEX – 14 (+2) CON – 11 (+0) INT – 17 …