Hello frinds, in this post we are going to talk about the Types of Armor and shields. Shortly discus how many type of armor’s also present on the that d&d games. So let’s start the post.
D&D worlds are a vast tapestry made up of many different cultures, each with its own technology level.
For this reason, adventurers have access to a variety of arm or type, ranging from leather armor to chain mail to costly plate armor, with several other kinds of arm or in between.
The arm or table collects the most commonly avilable types of arm or found in the game and separates them into three categories: light armor, medium armor, and heavy armor. Many warriors supplement their arm or with a shield.
The Arm or table shows the cost, weight, and other properties of the common type of arm or worn in the would of D&D.
Armor Proficiency: Anyone can put on a suit of armor or strap a shield to an arm.
Only those proficient in the arm or’s use know how to wear it effective, however. Your class gives you proficiency with certain types of armor.
If you wear arm or that you lack proficiency wih, you have disadvantages on any ability check, saving throw, or attack roll that involves Strenth or Dexterity, and you can’t cast spells.
Armor Class (AC): Arm or protects it’s wearer from attacks. The arm or (and shield) you wear determInes your base Arm or Class.
Heavy Armor: Heavier arm or interferes with the wearer’s ability to move quickly, steathily, and freely.
If the Arm or table show’s “Str 13” or “Str 15” in the Strenth Column for an arm or type, the arm or reduces the wearer’s speed by 10 feet unless the wearer has a Strength score equal to or higher than the listed score.
Stealth: If the Arm or table shows “Disadvantage” in the Stealth column, the wearer has disadvantages on Dexterity (Stealth) checks.
Shields: A shield is made from wood or metal and is carried in our hand. Wielding a shield increase your Arm or Class by 2. You can benefit from only one shield at a time.
Made from supple and thin materials, light arm or favors agile adventurers since it offers some protection without sacrificing mobility.
If you wear light armor, you add your Dexterity modifier to the base number from your arm or type to determine your Arm or Class.
Padded: Padded arm or consists of quilted layers of cloth and batting.
Leather: The breastplate and shoulder protectors of this arm or are made of leather that has been stiffened by being boiled in oil. The rest of the arm or is made of softer and more flexible mateials.
Studded Leather: Made from tough but flexible leather, studded leather is reinforced with close-set rivets of spikes.
Medium arm or offers more protection than light armor, but it also impairs movement more. If you wear medium armor, you add your Dexterity modifier, to a maximum of +2, to the base number from your arm or type to determine your Arm or Class.
Hide: This crude arm or consists of thick furs and pets. It is commonly worn by barbarian tribes, evil humanoids, and other folk who lack access to the tools and materials needed to create better armor.
Chain Shirt: Made of inter-locking metal rings, a chain shirt is worn between layers of clothing or leather.
This arm or offers modest protection to the wearer’s upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers.
Scale Mail: This arm or consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scale of a fish. The suit includes gauntlets.
Breastplate: This arm or consists of a fitted metal chest piece worn woth supple leather.
Although it leaves the legs and armor provides goods protection for the wearer’s vital organs while leaving the wearer relatively unencumbered.
Half plate: Half plate consists of shaped metal plates that cover most of the wearer’s body. It does not include leg protection beyoned simple greaves that are attached with leather straps.
Of all the arm or categories, heavy arm or offers the best protection. These suit of arm or cover the entire body and are designed to stop a wide range of attacks. Only proficient warriors can manage their weight and bulk.
Heavy arm or doesn’t let you add your Dexterity modifier to your Arm or Class, but it also doesn’t penalize you if your Dexterity modifiers is negative.
Ring Mail: This armor is leather arm or with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it’s usually worn only by those who can’t afford better armor.
Chain Mail: Made of interlocking metal rings, chain mail includes a layer of quited fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.
Splint: This arm or is made of narrow vertical strips of metal riveted to a becking of leather that is worn over cloth padding. Flexible chain mail protects the joints.
Plate: Plate consists of shaped interlocking metal plate to cover the entire body.
A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Getting into and Our of Armor
The time it takes to don or doff arm or depends on the arm or’s category.
Don: This is the time it takes to put on armor. You benefit from the armor’s AC only if you take the full time to don the suit of armor.
Doff: This is the time it takes to take off armor. If you have help, reduce this time by half.
So these are deatiled about the Armor and Shield, I hope you have liked this post. Thanks for visiting..