Aartuk Priest: Monster Guide for 5th Edition D&D

Aartuks are intelligent plant creatures that live to wage war. Beholders destroyed their original home world and scattered the survivors across the Material Plane. These survivors formed small nomadic cells.

Aartuk cells can be found throughout Wildspace, including aboard spelljamming ships whose former crews were either murdered or forcibly ejected by a band of aartuks.

Aartuks have no deities of their own, but certain groups have adopted various gods of war and vengeance, including Gruumsh, Hextor, and Sargonnas.

The Aartuk language is made up of rustling sounds, snaps, pops, and hisses. It has no written form.

Medium Plant, Typically Lawful Evil

Proficiency Bonus: +2
Armor Class: 14 (natural armor)
Hit Points: 52 (8d8 + 16)
Speed: 20 ft., climb 20 ft.

STR – 12 (+1)
DEX – 10 (+0)
CON – 14 (+2)
INT – 13 (+1)
WIS – 16 (+3)
CHA – 10 (+0)

Skills: Religion +3

Senses: darkvision 60 ft., passive Perception 13

Languages: Aartuk

Challenge: 2 (450 XP)

Spider Climb: The aartuk can climb dificult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack: The aartuk makes two Branch attacks, two Radiant Pellet attacks, or one of each.

Branch: Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (2d6 + 1) bludgeoning damage.

Radiant Pellet: Ranged Spell Attack: +2 to hit, range 60 ft., one target. Hit: 7 (3d4) radiant damage.

Spellcasting (Psionics): The aartuk casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:

1/day each: revivify, tongues

Bonus Actions

Rally the Troops (1/Day): The aartuk magically ends the charmed and frightened conditions on itself and each creature of its choice that it can see within 30 feet of itself.

Tongue (Recharge 6): The aartuk tries to use its gooey tongue to snare one Medium or smaller creature it can see within 30 feet of itself.

The target must make a DC 12 Dexterity saving throw. On a failed save, the target is grappled by the tongue (escape DC 11) and pulled up to 25 feet toward the aartuk.

The tongue can grapple one creature at a time.

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