Duergar Screamer | Monster Guide for Dungeon & Dragon

A duergar screamer uses sonic energy to grind rock into dust and to hurl invaders to the ground.

Medium Construct (Dwarf), Any Alignment

Armor Class: 15 (natural armor)
Hit Points: 38 (7d8 + 7)
Speed: 20 ft.

    STR – 18 (+4)
    DEX – 7 (-2)
    CON – 12 (+1)
    INT – 5 (-3)
    WIS – 5 (- 3)
    CHA – 5 (-3)

Damage Immunities: poison

Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses: darkvision 60 ft., passive Perception 7

Languages: understands Dwarvish but can’t speak

Challenge: 3 (700 XP)

Proficiency Bonus: +2


Multiattack. The screamer makes one Drill attack, and it uses Sonic Scream.

Drill. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage.

Sonic Scream. The screamer emits destructive energy in a 15-foot cube. Each creature in that area must succeed on a DC 11 Strength saving throw or take 7 (2d6) thunder damage and be knocked prone.


Engine of Pain. Immediately after a creature within 5 feet of the screamer hits it with an attack roll, the screamer makes a Drill attack against that creature.