Thri-kreen hunters are skilled foragers and stalkers. A thri-kreen hunter encountered in Wildspace might be on the trail of a fugitive or leading a gang of pirates
Medium Monstrosity, Any Alignment
Proficiency Bonus: +2
Armor Class: 16 (natural armor)
Hit Points: 60 (11d8 + 11)
Speed: 30 ft.
STR – 15 (+2)
DEX – 16 (+3)
CON – 13 (+1)
INT – 10 (+0)
WIS – 14 (+2)
CHA – 9 (−1)
Skills: Perception +4, Stealth +5, Survival +6
Senses: darkvision 60 ft., passive Perception 14
Languages: Thri-kreen, telepathy 60 ft.
Challenge: 2 (450 XP)
Multiattack: The thri-kreen makes two Gythka or Chatkcha attacks.
Gythka: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
Chatkcha: Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Chameleon Carapace: The thri-kreen changes the color of its carapace to match the color and texture of its surroundings, gaining advantage on Dexterity (Stealth) checks it makes to hide in those surroundings.
Leap: The thri-kreen leaps up to 20 feet in any direction, provided its speed isn’t 0.
Parry: The thri-kreen adds 2 to its AC against one melee attack that would hit it. To do so, the thri-kreen must see the attacker and be wielding a melee weapon.