Warlord 5e : D&D Monster Guide

Warlords are legendary battlefield commanders, whose names are spoken with awe.

After a string of decisive victories, a warlord could easily take on the role of monarch or general and attract followers willing to die for the warlord’s banner.

Warlords urge their troops into the fray with shouted exhortations. You can roll on the Warlord Battle Cries table to select one, or choose a battle cry that fits with your campaign.

WARLORD BATTLE CRIES

d8 Battle Cry

1 “Remember why we fig ht!”
2 “Victory awaits!”
3 “For the crown!”
4 “Be monstrous to the enemy!”
5 “Fight so they fear us!”
6 “Weapons drawn! Spells at the ready!”
7 “To the Abyss with them!
8 “You know what to do!”

Medium Humanoid, Any Alignment

Armor Class: 18 (plate)
Proficiency Bonus: +4
Hit Points: 229 (27d8 + 108)
Speed: 30 ft.

STR – 20 (+5)
DEX – 16 (+3)
CON – 18 (+4)
INT – 12 (+1)
WIS – 12 (+1)
CHA – 18 (+4)

Saving Throws: Str +9, Dex +7, Con +8

Skills: Athletics +9, Intimidation +8, Perception +5, Persuasion +8

Senses: passive Perception 15

Languages: any two languages

Challenge: 12 (8,400 XP)

Indomitable (3/Day): The warlord can reroll a saving throw it fails. It must use the new roll.

Survivor: The warlord regains 10 hit points at the start of its turn if it has fewer than half its hit points but at least 1 hit point.

ACTIONS

Multiattack: The warlord makes two Greatsword or Short bow attacks.

Greatsword: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Shortbow: Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

LEGENDARY ACTIONS

The warlord can take 3 legendary actions, choosing from the options below.

Only one legendary action option can be used at a time and only at the end of another, creature’s turn.

The warlord regains spent legendary actions at the start of its turn.

Command Ally: The warlord targets one ally it can see within 30 feet of it.

If the target can see or hear the warlord, the target can make one weapon attack as a reaction and gains advantage on the attack roll.

Weapon Attack: The warlord makes one Greatsword or Shortbow attack.

Frighten Foe (Costs 2 Actions): The warlord targets one creature it can see within 30 feet of it.

If the target can see or hear it, the target must succeed on a DC 16 Wisdom saving throw or be frightened of the warlord until the end of warlord’s next turn.

Frequently Asked Question of Warlord

Warlord is an interesting monster, but most people are curious about it, so they usually ask a few questions about it. Here are the answers:

1. What Is Warlord In DND 5e?

Warlords are legendary battlefield commanders, whose names are spoken with awe. After a string of decisive victories, a warlord could easily take on the role of monarch or general and attract followers willing to die for the warlord’s banner.

2. Does Warlord Use Legendary Actions?

Yes.

The warlord can use 3 legendary actions. Only one legendary action option can be used at a time and only at the end of another, creature’s turn. The warlord regains spent legendary actions at the start of its turn.

3. Which Attacks Can Warlord Makes?

The warlord makes two Greatsword or Short bow attacks.

Greatsword: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Shortbow: Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

4. Where Get To Find Warlord 5e?

Warlord can be found in the sourcebook of Mordenkainen’s Monster of the Multiverse, and its full details are detailed in the book.

I hope that you enjoyed this post about the Warlord and I hope that it was helpful to you. Thank you for taking the time to read this post.