The saurian lizardfolk are thought by some sages to be distant cousins of dragon born and kobolds.
Despite their resemblance to those other scaled folk, however, lizardfolk are their own people and have lived on the worlds of the Material Plane since the worlds’ creation.
Gifted by the gods with remarkable physical defenses and a mystical connection to the natural world, lizardfolk can survive with just their wits in situations that would be deadly for other folk.
Because of that fact, many lizardfolk myths state that their people were placed by the gods in the Material Plane to guard its natural wonders.
Lizardfolk have colorful scales and exhibit a wide array of scale patterns. Their individual facial features are as varied as those of lizards.
As a lizardfolk, you have the following
Creature Type You are a Humanoid.
Size: You are Medium.
Speed: Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Bite: You have a fanged maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Hold Breath: You can hold your breath for up to 15 minutes at a time.
Hungry jaws: You can throw yourself into a feeding frenzy. As a bonus action, you can make a special attack with your Bite.
If the attack hits, it deals its normal damage, and you gain temporary hit points equal to your proficiency bonus.
You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Natural Armor: You have tough, scaly skin. When you aren’t wearing armor, your base AC is 13 + your Dexterity modifier.
You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Nature’s Intuition: Thanks to your mystical connection to nature, you gain proficiency with two of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.
Frequently Asked Question of Lizardfolk
You may have been familiar with some of the following questions after all others have encountered the Lizardfolk. Listed below are the answers:
1. Is Lizardfolk Playable In 5e?
It has remained a strong trend with 5e playable races to under-describe their appearance. In fact nowhere in the 5e lizardfolk section in Volo’s Guide to Monsters does it even really provide a description beyond “like a lizard”. This may seem like an oversight but it’s not, it’s a feature.
2. Are Lizardfolk Good 5e?
Perhaps surprisingly, the lizardfolk makes an excellent Dexterity-based fighter. With 20 Dexterity you can match full plate AC without wearing armor, and the lizardfolk’s other traits offer great options to keep you alive.
3. What Book Is Lizardfolk 5e In?
Lizardfolk are a playable character race found inVolo’s Guide to Monsters.
4. Is Lizardfolk A Race?
Lizardfolk, also known as lizard men, were a race of reptilian humanoids native to Toril.
5. Are Lizardfolk Cold Blooded?
Lizardfolk are cold-blooded, and cannot regulate their body temperature internally. As such, they are primarily diurnal and become sluggish during the night.
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