Chill Touch 5e | 5th Edition Spells

Chill Touch is a powerful Necromancy cantrip Spell. It works on Sorcerer, Warlock & Wizard class. The range of Chill touch is 120 feet and casting time 1 action, it have makes different from other spells.

Necromancy cantrip

Casting Time: 1 action

Range: 120 feet

Components: V, S

Duration: 1 round

Spell List: Sorcerer, Warlock, Wizard

You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave.

On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn. Until then, the hand clings to the target.

If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.

This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

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Frequently Asked. Question of Chill touch 5e

People ask some question about Chill touch 5e, but most of the time its so confusing, answer is given below;

1. Is Range of Chill Touch 5e?

The range of Chill Touch is 120 feet.

2. What Does Chill Touch Do 5e?

Firstly You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave.

On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn.

3. Is Chill Touch A Good Cantrip?

Yes! Chill Touch is a good cantrip. Because Chill Touch is an underrated cantrip that is actually really good to use.

It deals more damage than other cantrips and it stops enemies from healing themselves for one round until the start of their next turn, which is essential if the enemy plans to heal themselves.

4. At What Class Does Chill Touch Spell Work On?

It works on Sorcerer, Warlock & Wizard class.

5. Is Chill Touch Melee?

Definitely Yes! The Chill Touch Spell is used in the form of a melee attack, it is directed at the life force of a creatures.

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