Continual Flame 5e: Spell Guide for 5th Edition D&d

Continual Flame is a 2nd level evocation spell that is available to cleric, & wizard classes.

Casting a spell is one action, and material is made up of ruby dust worth 50 gp, which the spell consumes.

2nd-level evocation

Casting Time: 1 action
Range: Touch
Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
Duration: Until dispelled
Spell List: Cleric, Wizard

A flame, equivalent in brightness to a torch, springs forth from an object that you touch.

The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen.

A continual flame can be covered or hidden but not smothered or quenched.

Frequently Asked Question of Continual Flame

Continual Flame is an interesting spell, but people usually ask a few questions about it. Here are the answers.

1. What Is The Point of Continual Flame?

A flame, equivalent in brightness to a torch, springs forth from an object that you touch.

The Effect looks like a regular flame, but it creates no heat and doesn’t use oxygen.

A continual flame can be covered or hidden but not smothered or quenched.

2. Can Continual Flame Do Damage?

Effect. The flame did not cause any damage or heatand could not be quenched or smothered as it did not need oxygen.

Other than its magical nature, the flame looked normal, cast as much light as a torch and could be covered to dim the light.

The flame would remain until it was dispelled.

3. What Level Do You Get Continual Flame 5e?

Continual Flame is a 2nd level evocation spell, which is a good level for a spell. This spell belongs to the evocation school.

4. Which Material Used In Continual Flame 5e?

The material used in continual flame is ruby dust worth 50 gp, which the spell consumes.

5. Who Can Use Continual Flame 5e?

As per spell rules, Continual Flame spell can be used by cleric and wizard classes that have spellcasting ability.

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