Erupting Earth Spell Guide for D&D 5e

This post I am gonn’a talk about the Erupting Earth spell. This is a 3rd level transmutation spell, it works on druid, sorcerer & wizard classes and another spell related information are given below;

3rd-level transmutation
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a piece of obsidian)
Source: Xanathar’s guide to everything book

Spell List: Druid, Sorcerer & Wizard

Duration: Instantaneous

Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw.

A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one.

Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.

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